
Share this:
- Share on Bluesky (Opens in new window) Bluesky
- Email a link to a friend (Opens in new window) Email
- Share on Facebook (Opens in new window) Facebook
- Share on Mastodon (Opens in new window) Mastodon
- Share on Nextdoor (Opens in new window) Nextdoor
- Share on Pinterest (Opens in new window) Pinterest
- Share on Pocket (Opens in new window) Pocket
- Print (Opens in new window) Print
- Share on Reddit (Opens in new window) Reddit
- Share on Telegram (Opens in new window) Telegram
- Share on Threads (Opens in new window) Threads
- Share on Tumblr (Opens in new window) Tumblr
- Share on WhatsApp (Opens in new window) WhatsApp
- Share on X (Opens in new window) X
Hi Robert,
what is a quasi tessellation? Have a look under education/magical wheel on my web site. Is my definition correct?
Thanks,
Tony
LikeLike
I can’t find the educational/magical wheel you mention, but the research I did to answer your question revealed to me that this is neither a semiregular tessellation, nor a quasiregular tessellation. To be quasiregular, each vertex needs to have just two types of polygon, alternating around each vertex, such as hexagon-triangle-hexagon-triangle. Semiregular could be, for example, hexagon-square-triangle-square. Both quasiregular and semiregular tessellations require vertex-transitivity (same arrangement around each vertex), which this doesn’t have. Thank you for bringing this to my attention; I’ll rename it to something more appropriate.
LikeLike