1 thought on “Tessellation Featuring Squares, Rhombi, and Isosceles Triangles”

This is like the “Conway” notation join-lace (L0) operator applied to a square tiling. A model can be made with Antiprism ( http://www.antiprism.com ) using the command

unitile2d -w 6 | wythoff -c L0 | antiview

However, the base L0 tiling pattern needs to be tweaked to create a model with the geometry of the posted model

This is like the “Conway” notation join-lace (L0) operator applied to a square tiling. A model can be made with Antiprism ( http://www.antiprism.com ) using the command

unitile2d -w 6 | wythoff -c L0 | antiview

However, the base L0 tiling pattern needs to be tweaked to create a model with the geometry of the posted model

unitile2d -w 6 | wythoff -p [V,1.414EF]1F,1e1_0e,1_0E | antiview

Adrian.

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