 For a d2, number a cube’s faces with three ones and three twos.
 For a d3, number a cube’s faces 1,1,2,2,3,3.
 The standard d4 is a Platonic solid, the tetrahedron. Doublenumbered (two ones, two twos, etc.) octahedra are sometimes used as d4s, also.
 For a d5, an icosahedron can be renumbered with four each of the numbers one through 5. Doublenumbering a pentagonal dipyramid or pentagonal trapezohedron also works.
 The d6 is the familiar cube.
 For a d7, one option is to roll an octahedron, but reroll 8 each time it comes up.
 For a d9, one option is to roll a d10, but reroll 10s.
 For d10s, pentagonal dipyramids and pentagonal trapezohedra both work. There is also the option of doublenumbering an icosahedron.
 For a d11, one option is to roll a d12, but reroll 12s.
 For a d12, the Platonic and rhombic dodecahedra both work.
 For a d13, roll a d14, but reroll 14s.
 For a d14, one option is to roll a d7 and a d2, then add 7 to the d7 result iff the d2 shows 2. Another is to roll a d15, but reroll 15s.
 For a d15, simply doublenumber the thirty faces of a rhombic triacontahedron.
 For a d16, roll a d2 and a d8 together, using the d8 result, but adding 8 to the d8 result iff the d2 result is 2.
 For d17, roll a d18, but reroll 18s.
 For d18, roll a d2 and a d9 together, using the d9 result, but adding 9 to the d9 result iff the d2 result is 2.
 For d19, roll a d20, but reroll 19s.
 For d20, icosahedra are used.
 For d21, one option is to roll a d24, rerolling any result from 2224. Another is roll a d7 and a d3 together, using the d7 result, but adding 7 to this d7 result iff the d3 result is 2, but adding 14 to the d7 result iff the d3 result is 3.
 For d22, one option is to roll a d24, rerolling any 22s and 24s. Another is to roll a d2 and a d11 together, using the d11 result, but adding 11 to this d11 result iff the d2 result is 2.
 For d23, use a d24, and reroll 24s.
 Options for the d24 include the triakis octahedron, the tetrakis cube, the deltoidal icositetrahedron, and the pentagonal icositetrahedron, all of which are Catalan solids (duals of the Archimedeans). Another d24 can be made by rolling a d2 and a d12 together, and using the d12 result, but adding 12 to this d12 result iff the d2 result is 2.
 For a d25, roll two distinguishabale d5s, called d5a and d5b. The 125 random number is (d5a)+ (5)(d5b1).
 For a d26, roll a d13 and a d2, then add 13 to the d13 result if the d2 shows 2. Another is to roll a d15, but reroll 15s. The first option may require two different d2s, so they will have to be distinguishable, in that case, or one d2 must be rolled twice, each for a different purpose.
 For a d27, roll a d9 and d3 together. The result is (d9) + (9)(d31).
 For a d28, roll a d14 and d2 together, using the d14 result, but adding 14 to it iff the d2 result is 2. Another option: roll a d30, but reroll results of 28 or 29. The first option may require two different d2s, so they will have to be distinguishable, in that case, or one d2 must be rolled twice, each for a different purpose.
 For a d29, roll a d30, and reroll 30s.
 The most common d30 is a rhombic triacontahedron. After the Platonic solids and the d10, these d30s are the most commonly available example of polyhedral dice.
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Have you ever seen Crystal Caste dice?
http://crystalcaste.com/mm5/merchant.mvc?Screen=CTGY&Store_Code=CC&Category_Code=CD
Might it be possible to resolve the issues with primenumber sided dice in such a manner?
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I have not, and that’s quite interesting! It looks like odd numbers might be a problem with those, but there’s always doublenumbering.
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