This is the rhombicosidodecahedron. It is considered by many people, including me, to be the most attractive Archimedean solid.

To create a faceted polyhedron, the first step is to get rid of all the faces and edges, leaving only the vertices, as shown below.

In the case of this polyhedron, there are sixty vertices. To create a faceted version of this polyhedron, these vertices are connected by edges in ways which are different than in the original polyhedron. The new positioning of edges defines new faces, often in the interior of the original polyhedron. Here is one such faceting, with the red hexagonal faces in the interior of the now-removed original polyhedron.

The rhombicosidodecahedron can be faceted in many different ways. I don’t know how many possible facetings this polyhedron has, but it is a finite number *much* larger than the ten shown in this post. Here’s another one.

In faceted polyhedra, many faces intersect other faces, as is the case with the red and yellow faces above. The next faceting demonstrates that faceted polyhedra are sometimes incredibly complex.

Faceted polyhedra can even contain holes that go all the way through the solid, as seen in the next image.

Sometimes, a faceting of a non-chiral polyhedron can be chiral, as seen below. Chiral polyhedra are those which exist in “left-handed” and “right-handed” reflections of each other.

Any chiral polyhedron may be fused with its mirror image to form a compound, and that’s exactly what was done to produce the next image. In addition to being a polyhedral compound, it is also, itself, another faceted version of the rhombicosidodecahedron.

All these polyhedral manipulations and gif-creations were performed using a program called *Stella 4d: Polyhedron Navigator*. If you’d like to try *Stella* for yourself, please visit http://www.software3d.com/Stella.php, where a free trial download is available.

The rest of the rhombicosidodecahedron-facetings needed to round out this set of ten are shown below, without further comment.

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