A Strombic Hexacontahedron, Augmented with Sixty More Strombic Hexacontahedra

Strombic Hexecontahedra augmented with 60 strombic hexacontahedra

The faces of the strombic hexacontahedron, the dual of the rhombicosidodecahedron, are kites. I have no explanation for why the word “strombic” applies to it — is a kite a “stromb?”

I’ve already googled it, followed many links, etc., and it’s still as puzzling to me as it was the first time I read it. If you have a solution to this puzzle, please post it in a comment.

Software used to create this image:  Stella 4d:  Polyhedron Navigator, available at www.software3d.com/Stella.php.

A Twice-Truncated Cube

twice-truncated cube

Truncating a cube once yields an Archimedean solid with six octagonal faces, and eight triangular faces, all regular. A second truncation can be made to produce the solid shown above. It also has, as faces, six regular octagons and eight equilateral triangles — and, in addition, twenty-four isosceles triangles.

I made this using Stella 4d, software you can try for yourself at www.software3d.com/Stella.php.

A Non-Convex Polyhedron with Icosidodecahedral Symmetry

Convdsgfsdgdsfgex hull

I made this using Stella 4d, available at http://www.software3d.com/Stella.php.

A Polyhedron with Only Pentagons and Rhombi As Faces

Convemvbdsjfx hull

I made this with Stella 4d, a program you can find at http://www.software3d.com/Stella.php.

Three-Part Polyhedral Compound

Compound of three polyhedra with eight kite-faces each

Since I stumbled across this by stellating other polyhedra, I’ve never seen what a face of one component of this compound looks like, without having part of that face covered. My best guess is that the faces (of which there are eight in each part of the compound) are kites.

I used Stella 4d, available at http://www.software3d.com/Stella.php, to make this, and a free trial download is available at that site.

A Truncated Octahedron, with Pyramids Excavated from the Square Faces

excavated Trunc Octa

I used Stella 4d, available at http://www.software3d.com/Stella.php, to make this.

Ring of Eight Great Rhombcuboctahedra

Augmented Trunc Cubocta

I used Stella 4d, available at http://www.software3d.com/Stella.php, to make this.

Polyhedron with 362 Faces

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Polyhedron with 362 Faces

I’d like to find a polyhedron with the same number of faces as there are days of the year. This is the closest I’ve come, so far.

The software I used, Stella 4d, may be purchased at http://www.software3d.com/Stella.php. There is also a free trial download available.

A Simulation of Crystalline Growth Using Polyhedral Augmentation

Crystals and crystalline growth have been studied for centuries because of, at least in part, their symmetry. Crystals are cut in such a way as to increase this symmetry even more, because most people find symmetry attractive. However, where does the original symmetry in a crystal come from? Without it, jewelers who cut gemstones would not exist, for the symmetry of crystalline minerals themselves is what gives such professionals the raw materials with which to work.

To understand anything about how crystals grow, one must look at a bit of chemistry. The growth of crystals:

  • Involves very small pieces:  atoms, molecules, ions, and/or polyatomic ions
  • Involves a small set of simple rules for how these small pieces attach to each other

Why small pieces? That’s easy:  we live in a universe where atoms are tiny, compared to anything we can see. Why is the number of rules for combining parts small, though? Well, in some materials, there are, instead, large numbers of ways that atoms, etc., arrange themselves — and when that happens, the result, on the scale we can see, is simply a mess. Keep the number of ways parts can combine extremely limited, though, and it is more likely that the result will possess the symmetry which is the source of the aesthetic appeal of crystals.

This can be modeled, mathematically, by using polyhedral clusters. For example, I can take a tetrahedron, and them augment each of its four faces with a rhombicosidodecahedron. The result is this tetrahedral cluster:

Image

Next, having chosen my building blocks, I need a set of rules for combining them. I choose, for this example, these three:

  1. Only attach one tetrahedral cluster of rhombicosidodechedra to another at triangular faces — and only use those four triangles, one on each rhombicosidodecahedron, which are at the greatest distance from the cluster’s center.
  2. Don’t allow one tetrahedral cluster to overlap another one.
  3. When you add a tetrahedral cluster in one location, also add others which are in identical locations in the overall, growing cluster.

Using these rules, the first augmentation produces this:

Image

That, in turn, leads to this:

Image

Next, after another round of augmentation:

Image

One more:

Image

In nature, of course, far more steps than this are needed to produce a crystal large enough to be visible. Different crystals, of course, have different shapes and symmetries. How can this simulation-method be altered to model different types of crystalline growth? Simple:  use different polyhedra, and/or change the rules you select as augmentation guidelines, and you’ll get a different result.

[Note:  all of these images were created using Stella 4d: Polyhedron Navigator. This program is available at http://www.software3d.com/Stella.php.]

 

Sprawling Clusters of Truncated Tetrahedra

Truncated tetrahedra make interesting building blocks. In the images below, the truncated tetrahedron “atoms” are grouped into four-part “molecules,” each with a triangular face pointed toward the molecular center, which is found in a small tetrahedral hole between the four truncated tetrahedra. These four-part “molecules” are then attached to other,  always with three coplanar triangular faces from one “molecule” meeting three from the other. If you start from a central “molecule,” and let such a cluster grow for a small number of iterations, you get this:

Cluster Truncateed Tetra

What does the cluster above look like if even more truncated tetrahedra are added, but without allowing overlap to occur? Like this:

Image

Like the truncated tetrahedron itself, these sprawling clusters have tetrahedral symmetry. To keep such symmetry while building these clusters, of course, one must be careful about the exact placement of the pieces — and doing this becomes more difficult as the cluster grows ever larger. I was able to take this one more step:

Image

All of these images were created using Stella 4d: Polyhedron Navigator. This program is available at http://www.software3d.com/Stella.php.